What do you think about most on your summer holidays? A day at the beach? A lie-in? A night out? Quadratic and linear equations? You must be a maths teacher.
You’ve no doubt got plenty of school-related things to being doing over August, so you probably don’t want to devote too much time to factorising equations, nth terms and the like.
So if you’re looking for some handy activities, ideas and lesson plans for KS3 algebra, try some of these for size.
1. Expanding brackets
Pre-assess students’ ability to expand brackets, and then introduce questions for those who are secure, developing or exceeding expectations. By the end of this algebra lesson, students will have developed a better understanding of the bigger mathematical picture.
This pack contains eight sets of four algebra-themed question cards, with the cards in each set representing four levels of differentiation.
Each set covers a different algebra topic, ranging from simple real-life situations (‘Wrapping up; ‘Sweet treats’) to nth-term questions and sequences, working with simple algebraic equations and geometry.
Instead of treating algebra as a foreboding, abstract topic to be feared, students ought to see it as a useful tool that can actually make their learning of maths a whole lot easier. Here’s a lesson plan from Colin Foster that can help bring them round.
Get this lesson plan PDF here and its corresponding task sheet here
7. Algebraic expressions, collecting terms and solving equations
This resource provides teaching pedagogy for algebraic expressions, collecting terms and solving equations. It supports KS3 teachers with the planning and delivery of lessons and includes plenaries and effective teaching techniques.
Help students revise solving inequalities with this engaging interactive resource inspired by the gameshow Catchphrase.
A square is removed from the board each time students answer a question correctly, gradually revealing an image taken from a popular film.
First, print off all the questions and get the students to answer as many as they can in their books. Then, as a class, have the students volunteer their answers. If a student volunteers the correct answer, click the relevant box to make it disappear and reveal part of the film still.
(You might want to ask students to wait until all is revealed before actually identifying the film, so as not to spoil things for everyone else.)
Click each of these links to download the following Guess the Film resources:
This is a game based around simpifying equations with ‘Xs and ‘Ys. It’s playable with any number of players, from one-on-one to an entire classroom. This resource contains a total of 54 cards – 36 bearing ‘x’, ‘2x’, ‘3x’, ‘y’, ‘2y’ and ‘3y’ denominations, plus 18 ‘switch’ cards bearing arrows, along with full instructions on how to play.
This is a game with no answer key, requiring the presence of a tutor or experienced older student to guide in checking or giving answers.